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My Awesome Adventure at Company-X

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Erika Meyer

Member info | Full bio

User since: April 06, 2000

Last login: December 05, 2008

Articles written: 7

Jobs!

Tired of my two-horse town, I finally packed up the pieces of my life and headed north along the I-5 corridor to a place where the "new economy" was more than media hype.

In this bustling city I found jobs! jobs! jobs! and a variety of recruiting agencies eager to find stars to shine in these jobs. And if a star weren't available, a warm body would do.

A few of these agencies were honest, sincere, and pro-active in their attempts to find a good place for me. But since my skills and interests lie in the more ethereal realms of information design, front-end design, and content, my opportunities were limited. "No problem," I thought, "I bet I can find a job writing HTML."

I soon found myself downtown, taking an elevator up to the tony offices of a well-known web temp agency which shall be henceforth known as "Company-X."

Company-X

Company-X was staffed by hip-yet-professional 20-somethings. Office desks were dotted with candy-colored iMacs, and walls were painted black so the staff could draw amusing pictures with colored chalk.

Making sure my hair was brushed and my blouse tucked in, I walked to the front desk and greeted Kyle *, the friendly and enthusiastic receptionist. "I'm here to talk to Debbie," I said.

"Awesome!" Kyle replied. "And I'm supposed to give you an HTML test, right?"

"Yes," I said.

"Awesome! PC or Mac?"

"Mac," I said.

After leading me to a grape-flavored, RAM-deprived iMac, Kyle handed me the test booklet. "Your images and text are located in folders on the desktop," he said. "You have one hour. Okay?"

"Okay."

"Awesome."

The HTML Test

In that hour I was to build a two-page website using HTML 3.2. There were to be links, internal anchors, and email links. There were to be graphical bars and dingbats. There were to be tables: fixed width and fluid. There was to be an image map. I was to do it all in BBEdit and Image Mapper, with Netscape 4.6 and IE 4.5 for viewing.

I knew it would be a challenge to finish all the tasks in an hour, but I'd had my coffee, I had the tools, and I was ready.

I jammed through the test, leaving the image map for last. The layout was relatively complex, but I was able to create it with three consecutive tables and avoid nesting. And luckily, I remembered how to use <FONT> tags.

I made sure my links worked properly. I made sure the code was solid and the look and feel very close to what was presented on paper.

I was almost to the middle of the second page when the agent walked in, introducing herself: "Hi Erika, I'm Debbie. How are you?"

"I'm fine. But I didn't finish the test."

"That's okay."

"I was just getting ready to add the image."

"Would you like to add it now?"

"Okay."

The Evaluation

I added the final image as she watched, then sat back so she could check my work. She scrutinized the page through IE 4.5, then she took the mouse and ran it over my graphical drop-cap a few times.

"Did you add the text for the letter 'I'?" she asked.

"Yes," I said. "I always try to add 'alt' text when an information is conveyed through an image."

"That's funny," she said. "Usually it pops up when you run the mouse over it."

"Not on a Mac," I said.

"No, it should pop up."

I showed her the alt text in my source code.

"Did you use tables?" she said, looking at the layout which could only be accomplished with multiple tables.

"Yes," I said.

"My only other concern is," she said, "this text here. You see how on the picture it fills up this area and matches with the bottom of the image? And on your layout, it doesn't reach the bottom of the image."

"That's because this is Mac IE 4.5," I said. "A Mac renders text smaller than a PC. If this were a PC, the text would fill the cell. If this were Mac IE 5, the text would fill the cell. The size of the font is also influenced by browser preferences."

"But," she countered, "our clients like their web pages to be exact."

"The web," I said, "is not print."

She looked me as if I had just told her that I was a space alien and Elvis was my invisible friend.

"Let's go into the other room," she said, "and talk."

The 'Customer Service' Approach

So I followed Debbie into the conference room. She shut the door behind us and proceeded to explain that successful Company-X consultants take a " customer service" approach to web design. She said people like me, people who have had more control over site-building in the past, sometimes have a hard time with the concept of "teamwork."

When I asked her what the normal process for site building was, she spoke of producers, art directors, back-end programmers ("that's where the big money is," she added), and HTML production people (me). I would be given a design created by the "art director" and my job would be to reproduce it, exactly, in HTML. The word "customer service" came up several more times.

Now, with fifteen years in the service industry behind me, I am familiar with the concept of customer service. And customer service is something I've always been good at. You don't last long in the service industry unless you understand the concept of teamwork. And you won't make money unless you understand the concept of service.

For example, when I was a bartender, I kept the ashtrays clean and the drinks full. When a customer had a cigarette but no light, I lit it. When a customer asked for a dry martini, I made it. When a customer told a joke, I laughed at it. If you like people, customer service comes easy.

But was the customer always right? No, the customer was not.

Real service also includes looking out for your customers, and not being afraid to let them know when they are going astray. For example, when a customer staggers into a bar, flops on to the stool, and lights the wrong end of a cigarette, there might be a question about whether to serve this person another alcoholic beverage. One might offer alternatives: coffee, a soft drink, a cab.

Clearly, it takes a greater intelligence and power of judgment to tend bar than it does to code HTML. Yet too often, the web is like a bar full of drunks.

"I have to think about it."

I then lapsed into a dream, envisioning the professional life of "Company-X customer service" Erika.

<dream>

client: Here's the mockup of the web page we want you to create. Make sure the text looks exactly like the mockup on all browsers.

customer-service-erika: Sure thing! I'll use a gif for those browsers that don't have Flash installed!

client: And, you know, I think a flaming piranha hit counter would really spice up our splash page.

customer-service-erika: Fantastic idea! Would you like those piranhas animated?

</dream>

She was showing me papers now... zipping past the non-compete contract, and giving detailed instructions on how to fill out a W-4 and I-9.

As for my HTML test, my code was neither closely checked nor validated.

"Before I sign these papers," I said, "I have to think about it."

"That is a very good idea," she said, packing the papers neatly into the royal blue and lime green company folder, and handing the bundle to me.

"Thank you for your time," I said, and Elvis and I left the building.

"Elvis," I said, as we travelled down in the elevator, "if only you weren't invisible. Then YOU could create the perfect gif text and the flaming piranha hit counters and help pay the bills."

Elvis just sneered.



*all names have been changed to protect the innocent.   [up]

Erika lives in Portland, Oregon and has been building websites professionally since 1998.
www.seastorm.com

Submitted by djc on August 30, 2000 - 10:01.

Excellent writing erika, thanks for sharing.. I'm sure there are many of us that can relate to a similar situation.. Its also nice to see that you took the high road with these people. Nice work, and good luck :)

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Submitted by RonW on August 30, 2000 - 13:58.

Most excellently hysterical!!! Since I'm in the middle of a job hunt myself AND having to do it long distance, since we're trying to move to Atlanta, I'll have to remember this when dealing with interviews :-)

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Submitted by deboute on August 30, 2000 - 15:45.

ohmy... i know i couldn't work in a job like that. you made the good decision Erika.

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Submitted by DavidE on August 30, 2000 - 16:30.

Obviously you made the right decision. Nothing is more frustrating than people who don't "get" the web.

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Submitted by aardvark on August 30, 2000 - 21:25.

A few years ago I interviewed with a company that made porn sites and casino sites. I got my tour, and I got my offer. My benefits package included no health care, no sick time, a week of vacation per year, a salary much lower than I wanted, 10 hour workdays and all the free porn and discount casino gambling I could want. Oh, and parking near a popular bar that I didn't frequent. Suffice it to say, their benefits package didn't appeal to me. And the owner was busy suing his sons to get back the companies he gave them because they were now turning a profit. No, not the same as Erika's, but pretty surreal nonetheless. You should have seen the source files for their animated ad banners, though.

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Submitted by damclean on September 3, 2000 - 23:43.

While there were obvious flaws in the methodology of Company X's design processes it's probably not far from truth. Many times I find it challenging to balance client wants and needs over the production of a polished final product. There are a handful of things I wish I could do over again... Too often timelines cramp the style of good process, but I guess the contractor has to compromise with the client to produce the best product for both parties.

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Duty of Care

Submitted by MartinB on March 14, 2001 - 05:57.

Erika, you're absolutely right. Agencies have a duty of care to clients. And a large part of this is warning them when they are about to do something stupid. If you do something which you know to be wrong, and it returns to bite the client, they will blame you for not warning them even if they demanded that you do it in the first place.

At best, this could damage your ongoing rapport with the client. At worst, it could end up in the courts.

You may still end up having to do the stupid thing, but by raising it as an issue along with an assessment of the likely impacts, and getting them to assume the responsibility for it, you have fulfilled that duty. If they still choose to be stupid, then it becomes their problem.

Getting to the point at which they will accept your input most times is a tricky game. The core of it includes building rapport with the client, but also effectively communicating your credentials.

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Noo Meeja

Submitted by richardhmorris on August 23, 2001 - 11:38.

I fear that your experience was typical of the "New Media" agencies that sprung up in the dot com boom (and those that will hopefully bugger off to pastures new once the gravy boat dries up). Plough your own furrow and be honest with your Clients and they'll respect you. If they don't, their respect probably wasn't worthwhile anyway...

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yes

Submitted by erika on August 23, 2001 - 12:19.

I agree, Richard.

As a follow up, I eventually found a job (on my own) as a college web consultant that is allowing me to make full use of my skills (my HTML, design, IA, and people skills), and giving me ample opportunity for professional development as well in a range of areas. Not to mention the benefits are good, and the people are great.

"Company X" was formerly a temp agency that became a web staffing agency. It is very big and still in business. But I later discovered that (the local office) has a poor reputation amongst other local staffing agencies because of certain tactics it would use to undercut the competition... if the stories I heard were true, it would have meant that signing on with them would have made it difficult or impossible to work with other agencies.

Again, I'm glad I never entered into a legal contract with them. It wouldn't have been good for me.

Ultimately, it seems that the best way to find work is through networking, asking around. That's how I've always found the best work. That's how I found the job I have today.

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protect the innocent?

Submitted by glaven on July 3, 2002 - 12:01.

funk that... give me names! i want names! names, i tell you!

good article.

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